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FW: the Scratch conference was great!
- To: noelle
- Subject: FW: the Scratch conference was great!
- From: http://dummy.us.eu.org/robert (Robert)
- Date: Mon, 24 Jul 2017 06:46:23 -0700
- Keywords: http://www.cs..edu/~bh
> From: http://www.cs..edu/~bh
> Date: Mon, 24 Jul 2017 01:06:38 -0700
>
> The conference in Bordeaux was wonderful. The only problem was that I
> never convinced my dinner companions to go for a 300-Euro bottle of
> St. Emilion Premier Cru. And it was too hectic; it wasn't until yesterday
> that I managed to find time to shower, despite the extreme heat most days
> (except for the one day with the enormous thunderstorm).
>
> The conference was in three locations, all conveniently located on the
> Tram B. Except that the week of the conference they scheduled some huge
> repair project that made half a dozen tram stops in the middle unreachable.
> They had a shuttle bus to replace the tram, but for reasons I will never
> understand, you had to walk all the way from the temporary end of the tram
> line to where the next stop was supposed to be, which doesn't sound like the
> end of the world, but I'm an old man with chronic leg pains, and it was about
> 200 degrees out.
>
> The opening reception was in a science museum, luckily in the direction that
> was still reachable by tram. Several scheduled speakers were sick and had to
> cancel at the last minute, so I ended up giving a hastily-prepared talk.
> Joek, who organized all this, told me to touch on the 10th anniversary of
> Scratch and the 50th anniversary of Logo. First problem: I couldn't find my
> power adapter, so I borrowed Cynthia's. Second problem: I could have sworn I
> had an HDMI adapter for my Powerbook, but it turns out I had anything but. So
> there was a delay while someone dug up a VGA cable. Eventually I got set up,
> and fired up Logo, which isn't 50 years old but is much like Logos
> from back then (one triangular turtle, for example; textscreen vs. fullscreen
> vs. splitscreen). I reminded them that we had really slow computers and no
> internet, so we couldn't do the fancy graphics and the social network of
> Scratch. But what we /did/ have was the ability to write procedures,
> including recursive functions, and to make lists of lists straightforwardly.
> I did Vee in Logo, then talked about why you can't do it in Scratch. I then
> characterized Snap! as being an effort to bring back to Scratch everything we
> could do in Logo. And then showed Vee in Snap!, as usual first presenting it
> as if they were students, and then pointing out that on the stage we have a
> list of blocks, and we don't say a word about lists of blocks in the lesson,
> but kids know what a list looks like, and they know what a block looks like,
> so it's perfectly obvious to them what they're looking at, even though they've
> never seen procedure-as-data before, because in this case the picture really
> is worth 1000 words.
>
> Anyway, people seemed to like it; even Cynthia didn't complain about anything
> I said. :-)