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Re: Exploratorium
- To: noelle
- Subject: Re: Exploratorium
- From: Robert <http://dummy.us.eu.org/robert>
- Date: Sat, 06 Apr 2013 10:16:49 -0700
- Keywords: bogofilter, ifile: nonspam -1373.18268108 spam -1511.64033079 downloaded -1522.18583679 ---------, spambayes, spamprobe
> From: Noelle <http://dummy.us.eu.org/noelleg>
> Date: Sat, 6 Apr 2013 09:36:53 -0700 (PDT)
>
> I have to agree with him about computers getting in the way of direct
> physical experience of the natural world. I think it's bad for humans to
> be detached & then they don't care about saving the environment & maybe it
> causes ADHD and behavior and incivility problems in kids and adults
Yeah, especially with computers and other electronic devices. They are
hard ever anything you "do".
> On Sat, 6 Apr 2013, Robert wrote:
> > > From: Brian
> > > Date: Sat, 06 Apr 2013 08:16:34 -0700
> > >
> > > Last night Laurie and I went to a donor preview of the new
> > > Exploratorium building, and while Laurie was in the ladies'
> > > room I ran into Dennis Bartels, the head honcho, who asked
> > > me if I thought it was up to par. I had just been saying
> > > to Laurie, and so said to Dennis, that the ratio of things to
> > > see over things to do seems higher than it used to be. He
> > > says that the absolute number of things to do hasn't gone down,
> > > but appreciated that the ratio might be important in determining
> > > whether the overall experience feels like a museum or feels like
> > > the Exploratorium.
> > >
> > > Anyway, thinking it over since then, I think part of the problem
> > > is an ambiguity about how to categorize certain new exhibits,
> > > the ones that have a touchscreen that drives a computer that
> > > displays something or other. What I realized is that I count
> > > these as "things to look at," and I bet Dennis counts them as
> > > "things to do" because they're interactive -- in the newfangled
> > > sense of the word.
> > >
> > > Thing is, I used to have arguments with Frank Oppenheimer because
> > > he was so adamantly opposed to computer-driven exhibits, and now
> > > I have to apologize to him posthumously. He was right not to want
> > > computer mediation between the viewer's senses and the real stuff
> > > of nature. A few of those are okay, but when it becomes a lot of
> > > them, it just doesn't feel the same.